Minecraft Legends Golems and Firsts: A 2026 Field Guide to Not Getting Clobbered
Master Minecraft Legends golems, Mob Allies, and Firsts with this quick guide to the eight ally types, their costs, roles, and best uses.
I have a confession: I went into Minecraft Legends thinking one golem type would carry me to victory. The Piglins responded by turning my village into a campfire. So I learned the roster. Even in 2026, this game's combat still boils down to the same beautiful question: which angry rock friend do I summon next? The game gives you three ally categories—Golems, Mob Allies, and Firsts—but the eight unique Golem and First types are the meat of every army. Mob Allies are the supporting cast; today I’m focusing on the rock stars, literally.

The Ally Menu Is Bigger Than My Attention Span
You recruit allies in three flavors: Golems, Mob Allies, and Firsts. Golems come from spawners that cost resources such as Coal or Redstone, and the first four types are your bread and butter. Firsts are basically Golem evolutions with a trust fund—they cost much rarer resources to awaken at Improvements back at the Well of Fate. You find them while exploring the Overworld as question marks on your map. Only one of each First type can be active in a battle, so no, I cannot bring three Firsts of Diorite and call it a strategy. I asked. The game said no.
Golem Speed-Dating: Four Blocks, Four Personalities
When the story starts, you meet Plank and Cobblestone Golems. They are incredibly cheap to summon once you build the right spawners, which is good because my early-game economy is mostly vibes and panic. Grindstone and Mossy Golems show up as additional allies over the first couple of battles, and they cost slightly more. You can only make them after discovering Iron from a main story mission. Here’s my highly scientific cheat sheet:
| Golem | How to get it | Best job | Petty weakness |
|---|---|---|---|
| 🪵 Plank Golem | Cheap spawner, common resources | Inflict tons of damage on Piglins | Dies easily; it is basically a wooden firework |
| 🪨 Cobblestone Golem | Cheap spawner, common resources | Destroy buildings at Piglin Outposts | Struggles to kill Piglin attackers |
| ⚙️ Grindstone Golem | Spawner after Iron discovery | Base defense and disrupting enemy groups | Lasts long but does not delete Piglins like Plank Golems |
| 🌿 Mossy Golem | Spawner after Iron discovery | Keeping the Hero and weaker Golems alive | Cannot attack enemies on its own, so it is a pacifist rock |

My usual plan is deeply sophisticated: spam Plank Golems because they hit hard and die dramatically, bring Cobblestone Golems when buildings need to become rubble, park Grindstone Golems near my base to ruin enemy group hugs, and keep a Mossy Golem around so my Hero stops taking dirt naps. The catch is that Mossy Golems do not attack on their own. You cannot run a full army of pacifist moss balls and expect victory. I learned that one the hard way, and by hard way I mean a very short battle.

Firsts: The Golem Glow-Up With a Trust Fund
Firsts are the four powerful Golem evolutions: First of Oak, First of Diorite, First of Stone, and First of Brick. You find them while exploring the Overworld, marked by question marks on your map. Unlike regular Golems, you cannot just buy them with pocket lint and optimism. You must awaken them from certain Improvements built at the Well of Fate, and they cost far rarer resources. The payoff is massive: Firsts have far more health than average Golems, and once you gain them, you keep them forever in this strategy adventure. That is the closest thing to a retirement plan in Minecraft Legends.

You can only have one of each First type active during a battle. So my dreams of a Diorite convention are dead. But each First is bulky enough that I do not need to hover over it like a nervous parent. Here is how I deploy them:
| First | Best job | Quirk |
|---|---|---|
| 🌳 First of Oak | Wiping out waves of enemy attackers with its cannon strike | No melee combat; it is a cannon with legs and self-esteem |
| 💎 First of Diorite | Summoning extra smaller units | Cannot attack; its units do not count toward your spawned unit limit |
| 🪨 First of Stone | Smashing structures | Not nearly as effective against Piglins |
| 🧱 First of Brick | Disrupting enemy groups and protecting allies from ranged strikes | Does not deal much damage; its force field is the real star |
The First of Diorite is my favorite weirdo. It cannot attack, but it summons smaller units that do not count toward my spawned unit limit, which is free reinforcement with extra steps. The First of Stone is my can opener for structures, though I keep it away from Piglin crowds because it is not great at that. The First of Oak is my wave-deleter, assuming I keep it away from melee. The First of Brick is the team mom: low damage, but its force field protects the Hero and allies from ranged strikes. I respect a golem that specializes in emotional support and force fields.

How to Recover Your Angry Rock Friends
When your units are defeated, your spawned unit limit changes to allow more summoned Golems. That is the game’s polite way of saying your army is a revolving door. Firsts work differently: when beaten, they reappear after a short time at any intact Village Fountain, Wellhouse, or the Well of Fate. So if your First of Oak gets clobbered, do not panic. Just keep a fountain intact and wait for the big tree to walk back into the fight. I have tested this by losing a First in a spectacularly dumb way, and the game kindly gave it back.

Final 2026 Wisdom
The strengths, weaknesses, and costs of Golems and Firsts affect every part of both PvE and PvP multiplayer in Minecraft Legends. These units are the building blocks of all combat, which means my brilliant plan of “summon one thing and hope” was doomed from the start. In 2026, I am older, wiser, and still slightly on fire. My advice: build cheap Plank Golems for damage, Cobblestone Golems for demolition, Grindstone Golems for defense, and Mossy Golems for keeping everyone alive. Then awaken Firsts, bring one of each type, and let the big weirdos do the heavy lifting. The Piglins will not know what hit them. If they do, it was probably a Plank Golem.